At this point, I would start to question if your installation of the 4GB patch was done correctly. If that’s taken care of and you still crash, we at least now know it’s a legit crash, not because the heap setting is forcibly overloading your game. You may try 400 or something, but setting it too high will cause crashes. Sounds exactly like your problem, so try that. This value isn’t your total amount of memory, it’s just the initial heap that memory is offloaded to when changing cells/going through doors, ect. This is an ABSURD value! If you still have it set to that, you’ve gotta set it to like 240 or something. Number one, and I didn’t notice this last time, but another user here suggested you change your heap allocation to 4096. Now, for as to why you are still getting out of memory errors, there are a few things more. Your RAM is slow by current standards and you might consider getting better RAM, but it WILL NOT solve your problems with New Vegas, it would just help with performance and multitasking. Programs like the 4GB patch and ENBoost are simply ways of getting around this limit. The game was written as a 32-bit program for some reason, and 32-bit programs can only use 2GB of memory. This isn’t a matter of how much RAM you have or how fast it is, it is a matter of how much RAM the game is allowed access to. That RAM is a little slow, but buying faster or more RAM will not help you here. Will buyin faster RAM help (my current have like 600 hz speed)? What is forcing it? I don’t have really much texture mods or additional assets (i deinstalled better vegas), I have essential like redesigned faces, ncr\ceasar troops, nmc medium textures, spice of life. Well, there is definitely less “out of memory” errors, I think zen autopurge really helped, but they are still here, especially when I change location.The key for deciphering the log is on NVAC’s nexus page. If, unfortunately, none of this works (which I highly doubt these won’t fix your problem), you should at least install NVAC as listed above because it has a crash log for the game, and it can tell you various things. Just remember above anything else to set the parameter in enbseries.ini to false, otherwise everything will look insanely blurry and bad. If you don’t play with AA or AF anyways however, there is no downside. Hardware Anti-aliasing and anisotropic filtering are not useable with ENBoost, you must use the included AA and AF solutions which are not as powerful. It should be more than capable of handling anything you can throw at your game unless something is very deeply wrong with it. ENBoost works absolute wonders for this game, it allows some people to use 4k texture replacers on everything. It looks complicated, but really isn’t.ĮNBoost does not add ENB graphics and shaders to your game, so do not worry if you don’t think your system could handle that. Very detailed instructions to get everything set up. Visit this page and scroll down slightly to read the instructions posted by newhampshirean. If the 4GB patch did not work for you, the only thing that provides more memory for the game to use is ENBoost. The program is completely invisible unlike ENBoost. This program will passively force unused memory to be purged at set intervals, preventing out-of-memory errors. New Vegas quite frankly sucks at handling and unloading memory. One thing you should also try is Zan’s Autopurge crash protector. Only reason I mention them is because you didn’t specify if you had them or not. With these you will see increased performance and less crashes, almost everyone uses them. Both of these plugins are NVSE plugins, meaning you need nothing else than just those files. The anti-crash tool has specifically targeted code that prevents out-of-memory errors as-well as many other crashes. Next, memory errors can be prevented with NVAC. First of all, I believe that having heap allocation handled by NVSR is actually more efficient, so try that first.
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